分享您的推广链接,轻松获得分享积分,让更多人都分享

推广链接格式:http://www.idoubi.net?mref=您的账户名

Unreal 蓝图 角色属性系统 Character Attribute System


Create stats/attributes that scale with level. Ideal for your next project with RPG elements. Compatible with the Spell/Ability System!DescriptionVideo:https://www.youtube.com/watch?v=KJQiwUdq2IwStandalone system that can be added to any pawn, allows creation of stats/attributes (can be used for health management, mana, stamina, energy, strength, dexterity etc. any value that progresses), set a maximum level, experience needed per each level. Level up, scale stat/attribute values. Set frequency of custom value calculations such as health regeneration, mana regeneration etc.There are functions in place to spend free stat/attribute points to increase values of your stats/attributes. You can set a cost (in terms of free attribute points) per stat/attribute.Comes with a sample widget which has a health bar, level progression bar, a stat sheet shows experience needed to level up, current level, player name, free stats/attributes points, health and health regen. attributes, and logic to let you spend attribute points to increase each of the stats/attributes.The systems handles 2 sets of values for each stat, one for the base values and one for temporally attribute/stat manipulations (buffs, debuffs, passive skills or even equipment/items).The system comes with sample logic for health regeneration, and few sample stats. All the blueprints are well commented and there is an implementation tutorial, live help/support is available on request. The entire system is very flexible and can be used in conjunction with my other systems.Technical Details-Create your own stats/attributes-Level up-Scale stats/attributes per level-Set maximum level-Set experience needed per each level-Spend free attribute points to increase stats/attributes-Set cost for each stat/attribute-Death and Level Up events-Sample Widget-Custom tick frequency for attribute calculations-2 sets of stat/attribute values-Multiplayer support-Compatible with my Spell/Ability SystemIntended Platform:Tested on Windows platform, but it should work on other platforms too.

网盘地址

更多推荐