CuRSe: Collision Reaction System is a tool that makes it easy to trigger effects when physics objects collide.
For example, use CuRSe if you want an easy, no scripting required, way to trigger a sound and a particle system when an ice block hits a stone wall. Or wood hitting dirt. Or any other combinations of physics materials colliding! CuRSemakes all of that easy to do, all with an intuitive built-in editor!
Features
– Easily trigger effects when physics objects collide
– Built-in custom editor for easy configuration
– No scripting required
– Fast to integrate into your game; only 2 components required
– Included support for Particle and Sound effects
– Extendable C# classes for creating custom collision effects
– Full Documentation
– Included example level
– Automatically restores links to moved or renamed assets
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