The Pixel Platformer Engine features a truly tight & responsive (non-physics based) character controller with pixel perfect collision support. It’s very fast and works on any platform and it’s been constantly updated to bring you the features you want and need to help you create a truly memorable platformer game with really fluid and fun gameplay.
It seeks to help in the creation of any platformer game offering most of the common & advanced features you will need while also focusing on making your platformer game “Feel” Good using different advanced techniques learnt from other successful games such as Super Meat Boy, Celeste, TowerFall, etc.
It features a tight, responsive & easily customizable character controller for your game. Besides offering full tilemap support and a professional pixel-art tileset and character allowing the game designer to create carefully hand-designed levels in a matter of minutes.