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Unity 第一人和第三人控制游戏软件开发包 Game Kit Controller v2.4c

GKC是一个很完整的第一人和第三人控制游戏软件开发包

GKC is the most complete 1st/3rd Person Controller solution with unique Gravity and Sci-Fi features!Biggest update ever: 2.4d brings weapon attachments, zero gravity astronaut and free floating mode, weapons managed by inventory, possession system, map with building management, 2.5d, top down, point & click and more.GKC is a powerful engine which allows you to create most type of games very easily. Including a third/first person controller with seamlessly camera view, to cover almost any genre: shooter, adventure, action, puzzles, fixed camera horror/thriller, story telling, fast or slow paced type, 2.5d, top down, point & click, isometric, …Save thousand of hours in development and focus on making your game. Designed with mechanics in mind and to be highly customizable or/and extended with your own code.It is the perfect foundation for your game and a great learning tool. Filled with ready to use mechanics. GKC contains amazing features not found on other packages. There are tons of possibilities. Enable/disable anything you need.Set up a character controller or IA in a couple of seconds.Very customizable effects and options: camera states, configuration and transitions, power system, weapons, touch controls, headbob, custom input keys, footsteps, vehicles and much more.Features:PLAYER-Physics-based & root motion controller-Any number of extra jumps-Ragdoll when character dies or receive damage higher than a given value-IK for powers, weapons, vehicles, …-Procedural Ragdoll system-Ragdoll to Mecanim & vice versa-Uses ragdoll or mecanim when player dies-Footstep audio system on mesh & terrain-Footprints & dust particles in every step-Fall damage-Walk on actual stairs & slopes-Dynamic head track system to look at objects-Dash and teleportCAMERA SYSTEM-Camera collision detection & states system-Change between 1st & 3rd person view smoothly-Shake on damage or external shakes with states & triggers-Headbob with states & external shakes-Static & dynamic headbob-Zoom mode & move away the camera-Start game in 3rd, 1st person or any view-Lock-on targeting-Aim assist for 1st/3d personNEW LOCKED CAMERA SYSTEM-Advanced fixed camera system-includes 2.5d, top down, isometric, point & click-Option to follow player’s position-Option to look at player-Player can aim & shoot on this mode-Start game with fixed camera-Get a thriller/horror feeling-Option for smooth transitions between views-Tank-control mode optionABILITIES-Circumnavigate spheres & regular surfaces-Run while you adhere to any surface-Advanced power manager, add new behaviors-Close combat system with combos-Displace objects on rails-Deflect & project lasers-Editable key numbers for powers, drag & drop-Tons of options to customize every power-Power projectiles with advanced physics management-Free floating mode, to fly freely-Scanner system to show info from anythingGRAVITY MANIPULATION-Walk & run in any surface-Player and objects can circumnavigate any surface-Create any number of gravity zones in the same level-Dynamic gravity changes ingame-Change gravity for any object-Gravity zero like astronaut mode-Gravity control system for vehiclesGRAB OBJECT SYSTEM-Grab & carry objects with physics-Carry objects physically in the player’s hands with IK-Allows to rotate, zoom, drop & throw objects-Use tags for objects that can be grabbed-Grab crates, boxes, friends, vehicles, …anything-Option to rotate toward camera & fixed positionHEALTH SYSTEM-Damage screen with fade color & damage position/direction icons-Damage & heal numbers in screen-Advanced damage detection for characters, vehicles, anything-Configure weak spots, damage multipliers & one shoot killed zones-Complete editor to configure easily damage receivers-Trigger functions for damage & death-Regeneration optionsCHARACTER CREATOR-Advanced character creator wizard-Crate your character in a couple of clicks-Create NPCs (friends/enemies)-New characters can keep settingsINPUT SYSTEM-Unified keyboard, touch & gamepad input-Configure different group of actions using events-Works in any mobile device-Enable or disable every action-Gamepad support with movable mouse cursor-Fully customizable touch controls-UI Touch buttons & joysticks ready to use-Change between joysticks & touchpad-Save/load & edit touch buttons positions-Swipe in touch devices-Rebindable input system able to save/loadPLAYER WEAPONS-3rd person shooter aim mode-Extensible & customizable weapon system-Shoot in First & third person-Weapons attachments: silencer, fire type, laser, sights, …-Advanced IK-Full weapon HUD-Change between weapons in any view-Insane amount of configurations-Procedural weapon sway & motion-Realistic physics projectile-Insane amount of options to shoot: spread, projectiles per shoot, clip size, bullet speed, bullet force amount, explosion radius, …-Camera shake for every fired projectile-Smooth transition in weapon change, camera fov aiming, …-Procedural weapon recoil-13+ different weapons: revolver, assault rifle, double shotgun, laser miner, flashlight,..-Pick & drop weapons ingame-Weapon & ammo pickups-Auto shoot by tags & layers-Pocket system to carry mutiple weaponsDECALS MANAGER-Advanced decals for projectiles-Work on primitives, meshes & terrains-Configure sound, scorch, particles & fadeINVENTORY-Powerful inventory system-Pick, drop, use, look, equip or read info for every inventory object-Manage weapons through inventory-Use objects by menu, interaction button or trigger-Option to use animation on used objects-Complete custom editor system to configure every object added-Any number of slots & amount of objects per slot-Smart inventory management-Look, rotate & zoom in every 3d model object in game-Easy capture manager: Use actual 3d model images-Increase inventory size in game with bags-Limited or infinite slots & amount per slot-Inventory banks and enemy lootVEHICLES-Car, Motorbike, Hovercraft, aircraft, hoverboard, …-Camera states, set any number of camera positions: third, first, fixed view, ….-Skids manager for vehicle wheels-Advanced input setting for vehicles-Shake states on damage, accelerating, shooting, …-Advanced IK for body, limbs & head player-Weapons for vehicles-Option to throw driver on high collisions-Fuel management & gas tank with pickups-Damage vehicles on collisions-Start game on vehicle-Configure as number of passengers and seatsMAP SYSTEM-2d and 3d map view-Procedural map builder, any shape is possible-Configure different buildings with any number of floors-Create interior and exterior zones, like cities-Mini-map and menu window-Place/remove map marks ingame-Configure easily any type of map icon: enemies, doors, elevators, vehicles,…-Map beacons & quick travel stations-Set map zones as hidden to be revealed when player reaches them-Unlock map parts with map pickups-Compass with 360 degrees-Signaling targets with in screen icons-Change between floors with triggers or vertical distance with closest floor-Very intuitive map creator, full map levels in no timePICKUPS-Full pickup system for health, energy, fuel, ammo, inventory, weapons, …-Powerful pickup manager: configure once, use anywhere-Breakable crates-Pickup drop system for crates, dead enemies, explosive barrels, …-Pickup chests with configurable object spawn position-Random amount of pickups in drop system & chests-Pickups usable by AI and vehiclesINTERACTION ELEMENTS-Buttons-Procedural doors-Procedural elevators-Hackable password panels-Procedural Ziplines-Jump platforms on trigger & on button pressed-Pressure plates using actual weight-Wayoint moving platforms-Heal/damage triggers-Refill energy & fuel triggers-Falling platforms-Teleportation platforms-Player waypoint system, reach every point in the path!-Explosive barrels-Recharger stations for health & energy-Vending machines-All systems interact with grabbed objects-Puzzle system-Cutscene-Tutorial-One way platformsEXAMINATE OBJECTS-Objects are placed in front of camera and viceversa-Rotate, zoom & press buttons on any object-Examine inventory objects before pick them-Outline shader systemAI SYSTEM-Health bars above enemies & allies-AI Enemy turrets with differents weapons-Nav mesh AI system-AI can use combat and weapons-Advanced waypoint patrols-Find friendly AI to give orders: wait, follow, attack & hide-Ragdoll when dead or damage received higher than x-Footstep system with particles & footprints-NPC have all player abilities & systems-AI detects vehicles as targets according to driver-AI able to get off/on from vehicles-Faction system for relations between NPCs & player-Hide from AIDEVICES-Any device & enemy robot can be hacked-Text devices-Numeric code & computer terminals-Security cameras with controls & zoom-Use keyboard to type text into them-Padlocks with rotating wheels-Interaction messages for any elementSAVE SYSTEM-Configure any number of slots-Save with time played, camera capture, date, scene, place to instantiate player & other game info-CheckpointsPOWERFUL CUSTOM EDITOR-Most systems have an advanced editor allowing a very intuitive workflow-Editable list: change order, remove, add, clear,…-Free handles for an easier use-Tag/layer manager: add & remove as you need, import project is not a problem anymore-Fully commented C# codeAnd a lot more…MORE TO COME-New enemy types, weapons & powers-New vehicles, like regular, industrial, construction, planes, spatial ships, etc…-Quest/missions system with info-Experience level system with upgrades & skills-Local multiplayer with split screen-AI able to drive & walk in any surface-Dialog system-Race systemINTEGRATIONS-Emerald AI-More coming

Asset version: 2.4c
https://assetstore.unity.com/packages/templates/systems/game-kit-controller-40995

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